Towards Co-creative Interdisciplinary Exergame Design Processes: A Theory-Based Approach of a VR-Exergame Fall Prevention Training

Celina Retz, Axel G. Braun, Thomas Jürgen Klotzbier, Sabiha Ghellal, Nadja Schott · 2023

Proactive actions are vital for promoting healthy aging, emphasizing the necessity to to address the physical, cognitive, and emotional needs through discipline-specific expertise. Exergames, with their inherent characteristics, offer the potential to bridge the gap between the disciplines of exertion, user experience, and games. This paper presents a formal co-creative interdisciplinary design process for VR exergame training to provide effective, enjoyable, and meaningful fall prevention training for healthy aging. Our process involves establishing expert-human relations, incorporating discipline-specific approaches and goals, and assigning an active designer for implementation. The approaches are deconstructed into the language of the active designer using a shared thesaurus and translated into the exergame through construction kits. An early-stage player study and expert assessment indicate positive results through our design process.

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