The Sea Is a Sky: Towards a Poetry of Motion

Juan Francisco Lam, Spencer Henry, Kalli Melilli, Ryan Garrett, Hyo Kang · 2023

This paper presents "The Sea is a Sky," an immersive virtual reality (VR) poetry experience that takes inspiration from the Cuban poem "Del Otro Lado Del Mar," which translates to "on the other side of the sea." In this VR game, players are transported into the journey of a Cuban immigrant as they leave their homeland in search of a better future in America. Through physical actions such as crawling, swimming, and rowing within the VR environment, players embody the struggles and challenges faced by the immigrant protagonist. Throughout the experience, they encounter visionary hallucinations and hear messages of hope for the future as they navigate the vast ocean. However, the game also highlights the tragic reality of many Cuban immigrants who have lost their lives while attempting to cross the treacherous sea. The theme of drowning serves as a poignant symbol of their plight. The development of "The Sea is a Sky" involved collaboration among students from diverse disciplines, including English Literature, Computer Science, and Digital Arts. The project aims to achieve two primary objectives: raising awareness about social issues related to refugees and immigrants, and pushing the boundaries of game design by creating an engaging experience for younger generations to connect with poetry through the medium of virtual reality. While poetry has the inherent power to evoke deep reflection, it often struggles to resonate with younger individuals in its traditional forms. By harnessing the potential of virtual reality, our project seeks to expand the horizons of traditional poetry and explore innovative ways of experiencing it in the digital realm. The design and implementation of our VR experience not only offer a unique and engaging approach to poetry but also have the potential to inform future applications of VR in digital poetry and the cultivation of empathy among audiences.

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