Research on Developing Computational Thinking of Middle School Students Based on Gamified Text Programming Teaching Activities

Junjie Liu, Yi Bai, Xiaojun Xia · 2023

With the coming of the digital intelligence era, contemporary middle school students should have the key literacy and ability to quickly adapt to the current social development. Computational thinking, as a critical problem-solving skill in the era of artificial intelligence, has also become a basic literacy for students to face the future. However, the traditional “duck and filler” teaching mode is ineffective in developing computational thinking skills, while the gamified learning approach allows learners to interact with games in an immersive way. Therefore, this study combines games and programming teaching, builds a teaching model of gamified text programming, and develops a series of programming courses. It can develop not only computational thinking skills and improve students' programming ability but also effectively avoid the limitations of traditional programming teaching.

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