Immersive Modeling Framework for Training Applications
Vinicius Chrisosthemos Teixeira, Carlo Smaniotto Mantovani, Alexandre Cardoso, Carlos Alexandre dos Santos, Márcio Sarroglia Pinho · 2023
This article describes a framework for modeling and executing training in augmented and virtual reality environments. The framework was designed based on characteristics observed in existing training applications for complex tasks, such as the use of tools, control panels and the need for step-by-step instructions. Unlike other frameworks, in the proposed system, it is possible to create the training entirely within the virtual/augmented environment, avoiding constant switching between 2D and 3D environments. The framework allows for the definition of steps in a training program, each of which includes textual instructions, videos, and 3D objects, static or animated, anchored in the real world. To demonstrate the capabilities of the framework, a training program for operating a Universal Testing Machine was created as a case study. Overall, the proposed framework allows for the creation of effective and efficient AR training programs for a variety of tasks and industries.