Application and Research of VR in Education
Yueheng Cai, Zicheng Jin, Sizhe Liu, Junda Ying · Applied and Computational Engineering · 2023
The development of computer hardware and computer graphics had led to a new kind of new form of visualization which is called Virtual Reality (VR) technology. People could play games and communicate with others, but most importantly, children are more likely to learn things through VR. This essay mainly examines what are the ways of how VR educational games, art educations, and political education, contribute to help students to learn while they are playing VR and what are the differences between VR and other forms of education. The research summarizes the advantages and disadvantages of VR in educational games, and analyses its application in different art education scenarios. Some problems of VR in political education are discussed. This paper may provide readers with new ideas and thoughts on the potential of VR in the future that are beneficial to the entire society. At the end of the paper, the paper summarizes the full text and looks forward to the future.