Towards a VR Moot Court for Law Students in Enhancing Practice Experience

Yi Liang, Daniel Yi Xiao, Guokai Feng, Jethro Shell, Conor Fahy, Yongkang Xing · 2023

Law students (Undergraduate) usually use a moot court on-campus to practice individual legal skills before they start their careers. The study addresses the limited availability and high cost of moot court facilities for law students in Guangdong’s universities. The study proposes utilizing virtual reality (VR) technology to solve the current issue. The VR solution aims to enhance the students’ legal skills through a virtual moot court system designed to mimic a real-life scenario. The system comprises a Case Study Mode that enables law students to practice classic cases and a Visiting Mode that allows non-law students to explore the VR moot court and acquire basic legal knowledge. Through an interactive and seamless learning experience, this study demonstrates the scalability and potential of VR technology in online education for law students. The design of this system was based on serious gaming theory and previous VR educational projects, including those outside the legal field. The results suggest that VR technology has the potential to benefit practical courses by attracting students through its realistic graphics and interactive elements.

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