Dynamic Generation of Immersive CAVE Environments: Using Digital Game Mechanisms
Marina De Lara, Edson Jose Rodrigues Justino, Edson Emílio Scalabrin · 2023
The virtualization of natural environments is becoming increasingly common in contemporary society, and it has found even more widespread application due to social restrictions, practical considerations, and economic factors. This study presents a dynamic generator of immersive collaborative environments in CAVE (Cave Automatic Virtual Environment), which employs stereoscopy to project 3D images onto a simulated CAVE. The environment supports real-time interaction with the projected elements, and the outcome of the project is a system that can dynamically generate virtual environments in CAVE of varying sizes and formats, rendering elements that can be projected onto a real model.