Detecting Style of Processing and Understanding on Puzzle Game: HELLTAKER Use Case

Buchaputara Pansri, Vivat Thongchotchat, Kazuhiko Sato · 2023

The current learning style analysis process uses questionnaires as a classification tool that cannot cause students to show instinctive behavior like playing video games. Therefore, we propose a method for analyzing learners' learning styles based on Felder & Silverman theory. This study presents a framework for developing an approach to assess learners' understanding and processing style through observing their behavior while playing the game HELLTAKER. This study analyzes the information gathered from learners using a statistical technique called “Correlation” to compare it with the information resulting from The index of learning style(ILS), which is questionable. We propose a framework for the test and hypothesis with a group of students in a classroom with no more than 30 members per room. For defined as the learning style analysis results, is divided into H1AA representing the Active Learning style based on the number of movements, H1AR representing the Reflective Learning style based on some reset decisions, H1BG represents a Global Learning style based on game progression. Furthermore, finally, H1BS represents a Sequential Learning style that relies on variations in the problem-solving order. The expected value of the statistical significance of the hypothesis is accepted at 0.15 or more than 85%.

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