How Do We Engage Children and Young People in the Design and Development Of Mental Health Games

Michael John Saiger · 2023

Game design for mental health games is challenging balancing the mental health goals and the engagement of users. A potential approach to designing mental health games is through user involvement methods such as participatory design, co-design and user-centred design. User involvement methods give users a ‘voice’ in the design of products and services, involving them in the design, implementation and evaluation of a product. However, there is actually very little guidance how to successfully involve young people within the design and development of applied games. In presenting my research and future plans of my PhD, I discuss how we can engage young people through user involvement methods for the design of mental health games.

Read the paper · More papers on PaperTik