Engineering Education and the Use of Virtual Reality: Idea and Possibility

Ridhi Jindal, S. K. Mittal, Arnav Bansal · 2023

Prior research on using Virtual Reality and digital prototyping in the creation and evaluation of new items has shown that VR shortens development times and costs while boosting student engagement and creativity. Industries have made substantial use of VR and digital prototyping for product design and usability testing. Numerous studies have sought to investigate how VR affects cooperation, retention, engagement, and motivation in the setting of engineering education. Using VR in conjunction with a project-based learning strategy is hypothesized to increase learning outcomes for the course and foster effective communication while facilitating the accomplishment of desired objectives in the engineering design project.

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