A Case Study on Providing Immersive Visualization for Neuronal Network Data Using COTS Soft- and Hardware

Marcel Krüger, Qin Li, Torsten Kuhlen, Tim Gerrits · 2023

COTS VR hardware and modern game engines create the impression that bringing even complex data into VR has become easy. In this work, we investigate to what extent game engines can support the development of immersive visualization software with a case study. We discuss how the engine can support the development and where it falls short, e.g., failing to provide acceptable rendering performance for medium and large-sized data sets without using more sophisticated features.

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