The Unlimited Rulebook: Architecting the Economy Mechanics of Games
Wilson Kazuo Mizutani, Fábio Kon · 2022
Economy mechanics involve resource management, combat, object interactions, and power progression systems in games. There is a lack of development tools to reduce their implementation cost while still being game or genre-agnostic. The Unlimited Rulebook is a reference architecture designed to fulfill this purpose, especially for games that lean heavily on self-amending rules and continuous releases. Developed using a consolidated process for reference architectures, our solution effectively reduces implementation effort in the long run in exchange for a thoughtful upfront investment to design a game system.