The study of the future two-dimensional game design: 2D versus 3D Graphics
Ruiheng Lu, Aotu Zhou, Fan Zhang · 2022
This study examines both the advantages and disadvantages of two-dimensional and three-dimensional games. Using this examination, this article compares these two types of game graphics and discuss which one is superior, for the purpose of figuring out the future possibilities of two-dimensional games and try to answer the question - Will 2D games be replaced by 3D games entirely in the near future? In addition, I use a case study as methodology to analyse a classic 2D game, thereby presenting what the main focus of game development should be and what today’s games can learn from it.