As the End Drew Near: Exploring Volumetric Video in Videogames (Demo)
Cindy Poremba, Maxwell Lander · 2022
VVV: Volumetric Video in Videogames is a research-creation project focused on advancing experimental development using volumetric video in expressive videogames. It aimed to push deeper into interaction design paradigms for hybrid image forms like volumetric video, and offer a viable channel for engaging captured content in videogames. As the End Drew Near is the first experimental game prototype for VVV, informed by design strategies adapted from FMV games.