Monitoring system based on virtual reality technology and video processing technology
Qinqin Liu, Chang-Yong Zhu, Haifei Zhang · Third International Conference on Computer Science and Communication Technology (ICCSCT 2022) · 2022
With the needs of the rapid development of society, video surveillance systems are more and more used in all aspects of life, but the current video surveillance systems mostly use PCs as platforms and cameras for long-term uninterrupted recording. This not only consumes high power, but also has poor portability and consumes a huge amount of storage devices. It will also be extremely tedious in the face of complex and massive redundant data when looking back at video to find key information afterwards. Based on virtual reality technology and video processing technology, this paper studies the design of monitoring system. This paper tests and analyzes the designed embedded system. Experiments show that all functional modules of the system work normally, and compared with ordinary video surveillance systems, the output frame rate is good and can reach 25FPS.