Debugging Procedural Level Designs with Mental Maps

Riemer van Rozen, Georgia Samaritaki, Joris Dormans · 2022

Procedural Level Generation provides tools and techniques for generating many game levels from a single specification. Instead of creating levels by hand, level designers make use of generators that automate the creation process. However, iteratively improving a level’s design requires encoding generators of adventures, puzzles and encounters in notations that bear little resemblance to generated content. Raising the level quality is difficult, because it is hard to reason about bugs that can manifest inside generated content.

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