An Overview of Virtual Reality
Christopher Alan Lewis, Frederick Harris · EPiC series in computing · 2022
Virtual Reality (VR) has existed for many years; however, it has only recently gained wide spread popularity and commercial use. This change comes from the innovations in head mounted displays (HMDs) and from the work of many software engineers making quality user experiences (UX). In this work we present a brief history, current research areas, and areas for improvement in virtual reality