Four Components of Interactive Projection Mapping Design Plan: Case Study by Using Building Block Toys for Learning
Maria Seraphina Astriani, Jude Joseph Lamug Martinez, Bayu Prakoso Dirgantoro, Lee Huey Yi · 2022
Interactive projection mapping has been proven to help students learn more actively and dynamically. Unfortunately, this technology cannot be found easily in many schools or universities because there are not many instructions or plans for how to make an interactive projection mapping system. If it is available, the document only discusses the technical part of the system, even though project creation is inseparable from other components such as human resources, how to do it, and costs. If the project is successfully created, new problems may arise, namely various teaching materials, so a customized interactive projection mapping system is needed. This paper presents a distinctive design plan for interactive projection mapping with four main components that must be considered when making a project. This interactive projection mapping uses building block toys so the teaching materials can be customized based on the objects made by the toys.