Optimising Real-Time Virtual Reality Architecture Presentation
Beng Kiang Tan, Daniel Hii Jun Chung · Proceedings of the International Conference on Computer-Aided Architectural Design Research in Asia · 2007
In real-time virtual reality walkthrough, there is a minimum frame replacement rate needed to maintain the “smoothness” of walking through a scene. This paper identifies the variables that affect efficient real-time walkthrough of architectural models on an affordable PC platform. Experiments were conducted to determine how each variable affects the frame rate and memory consumption. The results will help guide architects and students to better manage their CAD model in order to achieve smooth real-time walkthroughs in their presentation.