The "Nine-Square Grid" Revisited: 9-Cube VR - An Exploratory Virtual Reality Instruction Tool for Foundation Studios

James Hopfenblatt, Bimal Balakrishnan · Proceedings of the International Conference on Computer-Aided Architectural Design Research in Asia · 2018

While the original Nine Square Grid problem, developed by John Hejduk and other influential educators, has shown many time-tested strengths; the value of the foundation studio project relies strongly on repetition and iteration. This activity oftentimes can be tedious when executed using traditional media. To expand upon the pedagogical goals of the original Nine Square Grid problem,we developed a virtual reality tool titled 'Nine Cube VR.' This tool expands upon the pedagogical goals of the original Nine Square Grid problem. Our tool takes advantage of immersive technology and its capacity to maximize object and spatial presence to aid in teaching beginning design students. Using the Unity game engine for development, zSpace Virtual/Augmented Reality desktop monitor and the HTC Vive head-mounted display, we created a multi-platform, easy-to-use kit-of-parts to educate beginning design students in architecture and interior design foundation design concepts.

Read the paper · More papers on PaperTik