USABILITY IN CONTEXT: A Framework for Analyzing the Impact of Virtual Reality in Design Evaluation Context

So–Yeon Yoon · Proceedings of the International Conference on Computer-Aided Architectural Design Research in Asia · 2006

Previous research has established virtual reality provides users with unique experience. However, litter is known how users interact with virtual reality enabled interfaces differently from other conventional interfaces and how user-system interaction with virtual reality contributes to usability. This paper proposes a theoretical frame work to better understand the usability and user experience of a virtual reality enabled interface from an integrated view of information science and human-computer interaction. Based on the framework, an experimental case study was conducted. The context was taken from an Internet based virtual reality system where viewers are asked to evaluate design of furniture. In this paper, an overview of the research method and analysis is presented.

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