Learning Models for a Curious Place

Rob Saunders, Mary Lou Maher, Kathryn Elizabeth Merrick · Proceedings of the International Conference on Computer-Aided Architectural Design Research in Asia · 2007

A ‘curious place’ is an intelligent environment that is motivated to behave in a curious manner about activities that happen within the space. Recent research into self-motivated agents supports the development of physical places that can respond with curiosity towards novel events. This paper presents learning models suitable for developing curious places using agents and agent societies. These models are discussed with reference to a ‘curious research space’ we are developing as an example of a curious place.

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