Be your own cameraman: Real-time support for zooming and panning into stored and live panoramic video

Vamsidhar Reddy Gaddam, Ragnar Langseth, Kvale Hakon Stensland, Pierre Gurdjos, Vincent Charvillat, Carsten Griwodz, Dag Johansen, Pål Halvorsen · 2014

High-resolution panoramic video with a wide field-of-view is popular in many contexts. However, in many examples, like surveillance and sports, it is often desirable to zoom and pan into the generated video. A challenge in this respect is real-time support, but in this demo, we present an end-to-end real-time panorama system with interactive zoom and panning. Our system installed at Alfheim stadium, a Nor-wegian premier league soccer team, generates a cylindrical panorama from five 2K cameras live where the perspective is corrected in real-time when presented to the client. This gives a better and more natural zoom compared to existing systems using perspective panoramas and zoom operations using plain crop. Our experimental results indicate that vir-tual views can be generated far below the frame-rate thresh-old, i.e., on a GPU, the processing requirement per frame is about 10 milliseconds. The proposed demo lets participants interactively zoom and pan into stored panorama videos generated at Alfheim stadium and from a live 2-camera array on-site.

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