Guest editorial: Social robots, services and applications

Judith Kelner, Pei‐Chun Lin, Kelvin K.F. Tsoi, Zakaria Maamar, Patrick C. K. Hung, Dickson K.W. Chiu, Kevin K.W. Ho · Library Hi Tech · 2022

A social (companion) robot, such as Pepper, Buddy, Miko, Lynx, Misty Robotics' Misty II and ASUS's Zenbo, are devices that comprise a physical humanoid robot component that connects through a network infrastructure to online services that enhance traditional robot functionalities.Today's robots can easily capture a user's physical activity state (e.g.walking, standing, and running) and store personalized information (e.g.face, voice, location and activity pattern) through many devices like cameras, microphones and sensor.Humanoid robots often behave like natural partners that could engage in social interactions with human users, with features such as speech, gestures and eye-gaze, referring to users' personal data and social context.The user behavior of anthropomorphic robot users shows that they are more open to robots.Some prior research shows that it is much easier for a humanoid robot to gain user trust.Social robots can interact with humans by performing tasks that adhere to specific social cues and rules.They offer features such as human facial, voice, and emotion recognition, including adding human-like personality to their artificial intelligence (AI)-based capabilities to achieve better human-machine interaction.Particularly during the COVID-19 pandemic, robotic applications can save human resources and reduce direct contact to avoid virus transmission (Yu et al., 2022;Huang et al., 2021Huang et al., , 2022)).One of the main themes of this special issue is human-robot Interaction (HRI).HRI is a research area whose purpose is to understand, design and evaluate robots for use by or with humans.The foundations of this special issue will set the baseline for understanding how HRI can influence and change business practices and people's lifestyles.This special issue includes 13 articles related to HRI described below.The first group of four papers focused on user service improvement and enjoyment with robotic applications.Edwards et al. (2022) discussed the relationship between self-reported levels of acute stress, perceived social support and interactions with robot animals in an academic library.Fuentes-Moraleda et al. (2022) presented an exploratory study of a multidimensional instrument for measuring willingness to accept social robots in museum contexts.Tung and Campos (2022) introduced a social robot app called the Music Buddy that can play situational music based on users' electroencephalogram data.Finally, Hsiao and Chen (2022) studied service quality, trust and satisfaction to predict users' continuance intention to use a food-ordering chatbot through an online questionnaire.Readers may also be interested in reading Guth and Vander Meer (2017) on telepresence robotics in an academic library and Araujo et al.'s (2021) review of social robots on depressive symptoms in older adults.The second group of two papers focused on educational applications.Weng et al. (2022) presented the quantitative and qualitative data based on a project on computational thinking in problem-solving skills and programming learning attitudes by LEGO robotics kits.Hsia et al. (2022) discussed the issues of robot programming sustainability and the ability to solve problems integrated into curriculum instruction in clubs.Please watch out for our upcoming special issue on "Contemporary learning on mobile devices and social media" and also our call for paper on the journal website for part 2 of this special issue due to overwhelming responses.The third group of four papers focused on AI applications.Asemi et al. (2022a) presented a fully automated usability evaluation method for interactive social robots by a fuzzy inference system based on ISO 9241-210:2019.Asemi et al. (2022b) studied the thematic and conceptual

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