Elaborated report of cross-discipline principles-rules-constraints, and interfaces definition for cross-disciplinary and multi-simulation perspectives in VR

Jeg Dudley, Helmut Kinzler, Selvaraj, Arun, Spiros Nikolopoulos, Martin Brösamle · Zenodo (CERN European Organization for Nuclear Research) · 2021

Deliverable D1.2 builds upon the cross-disciplinary perspectives of the AEC industry discussed in D1.1, by providing a more detailed description of the specific software framework (‘ontology’) and functionalities that must be implemented to achieve the PrismArch platform. These topics are grouped under two headings: How data should be exchanged between different software packages and databases (Section 2), and How that data should be visualised and interacted with inside the VR environment (Section 3). Section 2 begins by first analysing in-depth several existing AEC ontologies, and evaluating their relative suitability for the PrismArch platform. Various PrismArch-specific requirements are then described in detail, and solutions are proposed for how they could be integrated into the chosen software ontology. Section 3 describes a series of studies undertaken by the AEC partners to determine the most efficient interfaces that will allow architects, structural engineers and MEP engineers to collaborate within a shared VR environment, while respecting and enhancing the small number of discipline-specific UI requirements that also exist. These studies build upon the research undertaken in previous Deliverables - particularly D3.1 and D6.1 - and take the form of user interviews, followed by functionality maps, which together inform the design of the VR interfaces that are proposed at the end of this document.

Read the paper · More papers on PaperTik