Reinforcement Learning Based Dance Movement Generation

Markus Toverud Ruud, Tale Hisdal Sandberg, Ulrik Johan Vedde Tranvaag, Benedikte Wallace, Seyed Mojtaba Karbasi, Jim Tørresen · 2022

Generating genuinely creative and novel artifacts with machine learning is still a challenge in the world of computational science. A creative machine learning agent can be beneficial for applications where novel solutions are desired and may also optimize search. Reinforcement Learnings’ (RL) interactive properties can make it an effective tool to investigate these possibilities in creative contexts. This paper shows how a Reinforcement learning-based technique, in combination with Principal Component Analysis (PCA), can be utilized for generating varying movements based on a goal picking policy. The proposed model is trained on a data set of motion capture recordings of dance improvisation. Our study shows that the trained RL agent can learn to pick sequences of dance poses that are coherent, have compound movement, and can resemble dance.

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