Introducing STEAM Through Tinkercad and Arduino
Savvas Tsolakis, Timoleon Theofanellis, Evagelia Voulgari · Advances in educational technologies and instructional design book series · 2022
During the last years, educators were challenged to move their lessons from the physical classroom to online classrooms due to the COVID-19 pandemic. Due to this situation, they had to come up with new teaching methods and applications and even use ICT to implement hands-on activities. Teaching robotics, a significant subject to promote STEAM education and computational thinking, had to be continued under these circumstances. In this chapter, the work and the results of teaching robotics in online classes are presented. Tinkercad simulation platform was used to teach robotics and plan projects that later were implemented using the Arduino platform robotic system in the physical classroom as hands-on activities.