Object-Based Six-Degrees-of-Freedom Rendering of Sound Scenes Captured with Multiple Ambisonic Receivers

Leo McCormack, Archontis Politis, Thomas L. McKenzie, Christoph Hold, Ville Pulkki · Journal of the Audio Engineering Society · 2022

Funding Information: This research has received funding from the Aalto University Doctoral School of Electrical Engineering. Thomas McKenzie was supported by the Human Optimised XR (HumOR) Project. Special thanks are extended to Nils Meyer-Kahlen for assistance with the 3D room scan and Unity scene used during the evaluation and to Sebastian J. Schlecht for the insightful discussions that transpired during the course of this study. Publisher Copyright: © 2022 Audio Engineering Society. All rights reserved.

Read the paper · More papers on PaperTik