An agent-based model of the Battle of Isandlwana

Chris J. Scogings, Ken A. Hawick · 2012

Agent-based models have been used to capture and analyze the essential behaviors of combat units although the number of agents used has been fairly low. We experiment with a microscopically detailed agent model in which over 20,000 soldiers are represented individually (one agent per soldier) in a simulation of the Battle of Isandlwana in 1879. We describe how a rule based model can be specified for soldiers on both sides and how it can be specialized for different skill sets and fighting capabilities of soldier agents belonging to particular units. We address some of the challenges of programming a model consisting of large numbers of agents. We demonstrate that our model provides a simulation of the battle with considerable historical accuracy and then go on to show how the same model can be used to demonstrate a plausible alternative to history.

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