ACM SIGGRAPH 2004 Emerging technologies on - SIGGRAPH '04
2004
Interactive displays of assumption-shattering concepts that will enhance human life in the near and distant future. Installations of both technology and art created by scientists, engineers, and fine artists. What's next in augmented and virtual reality, ubiquitous computing, displays, hand-held devices, real-time graphics, mobile technologies, robotics, imaging technology, haptics, sensors, gaming, the web, wearable systems, visualization, collaborative environments, entertainment, and art.