Interacting with Parts
Luis Perez-Breva, Nick Fuhrer · The MIT Press eBooks · 2017
You can get started innovating right away: just assemble some parts you already have or can get easily; learn as you go; and use those parts to make your problem tangible. Anything can be a part: in a corporate setting, that includes anything you currently do, assemble, or procure; and for everything else—from physical parts to services to resources for acquiring knowledge—there’s the Web. You bring parts together you’ve chosen so you can make any aspect of your problem tangible—even a solution—and you ask questions, reasoning about your problem with your minds and your hands. Parts will tell you what you need to assume at your current scale, what you aren’t seeing, what you are missing, and whether the next scale is even possible.