An Evaluation of Two Dimensional and Three Dimensional User Interfaces for Colour Selection
Navjot Sandhu · 2015
Three dimensional graphical user interfaces is a subject long studied, but due to its technical dependency on large amounts of processing power, it has not been possible to implement until recently.This is due to the recent advances of a computing technology that centers around special processors, created specifically for processing vertices and triangles, named graphical processing units or GPU's.By grouping small or large amounts of GPU's together, real time rendering with interactivity is now possible.Due to these recent advances in computing technology there has been a recent research interest in the HCI realm focused on spatial interactive devices and complementary technologies.Our own research focuses on creating and evaluating a 3D user interface system based on the fundamental principles that have made 2D user interface systems enhance user productivity and become widely adopted.3D dimensional interfaces are now becoming important because of the recent advances and changes in input devices made commercially available to the public and industry.With the increase in networking technology and the advent of low-power inexpensive integrated circuits(IC's), new types of input devices are possible that capture input in 3D space and output recorded data formatted using 3D spatial coordinates.These types of devices are perfect for manipulating objects in 3D space.This paper introduces a technology system that was created after reviewing existing research and then used to create an application on top of the system framework that provides research data on 3D user interface applications.