Decoupled Deferred Shading on the GPU

Ga ́bor Liktor and Carsten Dachsbacher · 2013

Deferred shading provides an efficient solution to reduce the complexity of image synthesis by separating the shading process itself from the visibility computations. This technique is widely used in real-time rendering pipelines to evaluate complex lighting, and recently gained increasing focus of research with the advent of computational rendering.

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