Rapid Prototyping for XR
Mark Billinghurst, Michael Nebeling · CHI Conference on Human Factors in Computing Systems Extended Abstracts · 2022
This course teaches principles of rapid prototyping for augmented, virtual, and mixed reality (XR). Participants will learn about low-fidelity prototyping with paper and other physical materials, and digital prototyping including immersive authoring. After an overview of the XR prototyping process and tools, participants will complete a hands-on session using easy-to-use digital authoring tools to create working interactive prototypes that can be run on XR devices. The course is targeted at non-technical audiences including HCI practitioners, user experience researchers, and interaction design professionals and students interested in XR design.