An Immersive Environment for Embodied Code
Robert Twomey, Tommy Sharkey, Timothy Wood, Amy Eguchi, Monica A. Sweet, Ying Choon Wu · CHI Conference on Human Factors in Computing Systems Extended Abstracts · 2022
The increasing sophistication and availability of Augmented and Virtual Reality (AR/VR) technologies wield the potential to transform how we teach and learn computational concepts and coding. This project develops a platform for creative coding in virtual and augmented reality. The Embodied Coding Environment (ECE) is a flow-based visual coding system designed to increase physical engagement with programming and lower the barrier to entry for novice programmers. It is conceptualized as a merged digital/physical workspace where spatial representation of code, the visual outputs of the code, and user interactions and edit histories are co-located in a virtual 3D space.