How to Take a Brake from Embodied Locomotion – Seamless Status Control Methods for Seated Leaning Interfaces

Carlo Flemming, Benjamin Weyers, Daniel Zielasko · 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · 2022

Embodied locomotion, especially leaning, has one major problem. Effectively the regular functionality of the utilized body parts is overwritten. Thus, in this work, we propose 6 different status control methods that seamlessly switch off (brake) a seated leaning locomotion interface. Different input modalities, such as a physical button, voice, and gestures/metaphors, are used and evaluated against a baseline condition and a leaning interface with a bilateral transfer function. In a user study, participants were encouraged, but not forced to use these interfaces. They did, and the most diegetic interface, a hover-board metaphor, was the most preferred. However, the overall results are more heterogeneous and the interfaces vary in their suitability for different applications/scenarios. Therefore, we summarized the results in a guideline.

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