Digital Puppetry: Utilizing Extended Reality Technologies for Animations

Milad Tousi, Katja Gallhuber, Michael Lankes · 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2022

In this work, we present an interaction design for a digital puppet in a virtual reality application. The prototype is inspired by the concept of analog puppetry and implemented in Unity11https://unity.com for the Quest and Quest 2. All limbs of the puppet can be animated from different perspectives with the controllers. Our approach may benefit game designers and researchers who seek to use puppetry as a game element or want to explore possibilities of puppetry in virtual reality for authoring tools.

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