Assist Home Training Table Tennis Skill Acquisition via Immersive Learning and Web Technologies

Jian-Jia Weng, Yu-Hsin Wang, Calvin Ku, Dong-Xian Wu, Yi-Min Lau, Wan-Lun Tsai, Tse–Yu Pan, Min‐Chun Hu, Hung‐Kuo Chu, Te-Cheng Wu · 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2022

Sports applications in Virtual Reality (VR) have become immensely popular for training skill-based sports like table tennis. However, the existing researches do not focus on designing an intuitive system for efficient communication between the trainee and the coach. We developed a VR table tennis training system for table tennis skill acquisition that focuses on helping coaches to convey a trainee's mistake clearly. Our system consists of a VR training system where trainees can learn a skill gradually and a web-based feedback annotative tool for coaches. Trainees can examine their mistakes through a tablet or an immersive VR world.

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