Application of Augmented Reality Technology in Smart Cartoon Character Design and Visual Modeling

Shu Yang, Wei Lin · 2022 4th International Conference on Smart Systems and Inventive Technology (ICSSIT) · 2022

This paper designs and implements a cartoon character design and visual modeling system based on an augmented reality platform, allowing children to create a three-dimensional cartoon scene from their two-dimensional hand drawings and perform interactive operations in the augmented reality environment. In order to enhance the realistic visual experience in the virtual scene, modeling and behavior control of the characters in the 3D virtual animation design are carried out. Create a three-dimensional virtual animation character model in the POSER software, create a three-dimensional virtual animation character skeleton in the 3D software and skin the bones to realize the animation character modeling. The skeletal animation technology is used to simulate the movement behavior of the character, adjust the movement and drive the bones in the 3D software.

Read the paper · More papers on PaperTik