Point Containment Queries on Ray-Tracing Cores for AMR Flow Visualization

Stefan Zellmann, Daniel Seifried, Nate Morrical, Ingo Wald, Will Usher, Jamie A. P. Law-Smith, Stefanie Walch, André Hinkenjann · Computing in Science & Engineering · 2022

Modern graphics processing units come with dedicated hardware to perform ray/triangle intersections and bounding volume hierarchy traversal. While the primary use case for this hardware is photorealistic 3-D computer graphics, with careful algorithm design scientists can also use this special-purpose hardware to accelerate general-purpose computations, such as point containment queries. This article explains the principles behind these techniques and their application to vector field visualization of large simulation data using particle tracing.

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