Real Object Registration Algorithm Based on SURF and RANSAC
Chuyi Dai, Ding Liu, Weihao Hu · 2021 IEEE International Conference on Networking, Sensing and Control (ICNSC) · 2021
In recent years, with the rapid development of smartphone devices and mobile cellular network technology, real-time virtual reality feedback software and games based on mobile phone cameras have developed rapidly. However, current existing real-scene item matching algorithms usually need to rely on Internet connections or require the high-performance computing power of devices to meet the demand. For this reason, this paper proposes a real-scene item registration algorithm based on the SURF algorithm, which has the advantages of good real-time performance, low calculation amount, and easy implementation. It can be adopted and further developed in real-scene software for item recognition and registration used in games and intelligent robots.