Dice Combat: Development of a dice combat video game for mobile devices Using Ensemble Interactions patterns
Jordi Brandon Collao Silva, Eielson Johnne Ramos Cuadros, Alfredo Barrientos · 2021
Having more than one mobile device at home or a person using more than one device to perform the same activity are trends that have become common these days. In view of this, it is useful that more applications today allow interconnectivity and complementarity between more than one device to improve the experience when performing a particular activity, however, this popularity has not yet fully permeated the mobile gaming sector. Applying these features to mobile video games would result in a better gaming experience by allowing to take advantage of each device in the home. This article proposes a video game for Android mobile devices called Dice Combat, which has the theme of conquest of empires, where the units are made up of dice and three Android mobile devices connected to the same local network are required to carry out a game. With this proposal it is expected to demonstrate that the use of several connected devices, as well as the use of the accelerometer to exchange information between them through the shaking gesture, can enrich the gaming experience.