A Realistic Video Avatar System for Networked Virtual Environments
Vasudev Rajan · 2002
With the advancements in collaborative virtual reality applications there is a need for representing users with a higher degree of realism for better immersion. Representing users with facial animation in an interactive collaborative virtual environment is a daunting task. This paper proposes an avatar system for a realistic representation of users. In working towards this goal, this paper will present a technique for head model reconstruction in tracked environments, which is rendered by view dependent texture mapping of video. The key feature of the proposed system is that it takes advantage of the tracking information available in a VR system for the entire process.