The DishJockey: Integrating Multimedia into Everyday Activities

Johan Redström · 1999

When exploring the possibilities with computer based multimedia, the user interface is central. The ideas proposed here suggest that we can find new ways of interacting with digital media by exploring the affordances of everyday things and activities. Using multimedia and novel interfaces, we can find ways of augmenting the affordances of everyday activities, in order to make them more entertaining. An example --a thought experiment called the DishJockey- is discussed. 1.1 Keywords Entertainment, multimedia, augmented reality, affordances. 2. INTRODUCTION Multimedia is in the present context most often thought of as a computer controlled, highly interactive application that makes use of several perceptual modes or ways of presenting information. A personal computer is a very general tool that can be used in a broad range of applications, but when it comes to interaction with users, the possibilities are far more limited. At least some of the problems with developing inn...

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