Roomware: Toward the Next Generation of Human- Computer Interaction Based on an Integrated Design of Real and Virtual Worlds
Norbert Streitz, Peter Tandler, Christian Müller-Tomfelde, Shin’ichi Konomi · 2001
The next generation of human-computer interaction (HCI) is determined by a number of new contexts and challenges that have evolved during the last five to ten years and will be evolving more rapidly in the next five to ten years. They are rooted in new, emerging technologies as well as in new application areas asking for new approaches and visions of the future beyond the year 2000. It is not the intention of this chapter to give a comprehensive account of all relevant new contexts. We focus on selected areas complementing other contributions in this book. There is no doubt that new developments in the fields of multimedia, hypertext /hypermedia (especially in their popular versions as World Wide Web-applications), three-dimensional representations, and virtual reality technology will have a great impact on the type of issues HCI has to address and on how interfaces will look in the future. Taken those developments as given, we present an approach and a framework that—at least so far—has not become a mainstream orientation for guiding design and development of the next generation of human-computer interaction. We are aware of the fact that there are related attempts, and we describe them. Nevertheless, there is still an indispensable need for a comprehensive framework. According to our view, the following four areas have to be integrated into an “umbrella” framework: 25