Convex hull game: a tangible context for algorithms and computer graphics concepts

Zane Cochran, Nadeem Abdul Hamid · Journal of computing sciences in colleges · 2012

This paper presents a unique way to engage students in an Algorithms or Computer Graphics course through the development of a convex hull-based game. The game provides a compelling context to use image processing techniques to create a simple tangible user interface that allows players to physically manipulate the input to a convex hull algorithm and display an impressive visualization as the result.

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