IMMERSIVE TECHNOLOGIES APPLIED TO COMPUTER PROGRAMMING TEACHING:
Luciano Bernardes de Paula, Eryka Augusto, Luis Fernando Pacheco Pereira, Diego Andrade de Jesus, Francisco Hudson Coelho Frota · Journal on Innovation and Sustainability RISUS · 2021
One of the first challenges for the students that begin to study the computing field is to learn how to program a computer. Nowadays, digital immersive environments are being used in Education with positive results. This paper presents a systematic literature review about the usage of immersive environments (VR or AR) in the teaching and learning of logic and/or computer programming. This paper presents the bases of scientific papers used to search the literature, the results and an analysis of the papers found.