Construction of Contemporary Art Teaching Platform Based on Virtual Reality Technology
Fugen Liu · 2021
Learning in the campus environment constructed by virtual reality (VR) technology often has more sense of participation and identity than traditional online teaching using words or pictures. With the advent of the era of big data and self-media, art colleges are facing the changes of contemporary media technology and the popularization and application of the Internet, and integrating digital and information teaching methods into all aspects of experimental teaching. Many concepts and basic principles involved in art teaching are difficult to understand and observe. The author puts forward a design method of art teaching platform based on VR technology, which embodies and visualizes the abstract and profound concepts, theories and working processes in art teaching; the modeling software and the realization of interactive functions are introduced in detail.