Understanding High-Level Behavior with a Light-Traces Visualization Metaphor

Dorian Vandamme, Houari A. Sahraoui, Pierre Poulin · 2021

We propose to exploit a visualization metaphor and a set of filters to assist developers grasping high-level behaviors of programs. Our interactive visualization is based on a metaphor of light-traces as part of an animation to explore execution scenarios. The animation is augmented with a set of structural and temporal filters to reduce the volume of information displayed. We showcase our visualization environment on two case studies featuring programs of a chess game and a UML diagram editor.

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