OGrES Welcome! Toward a Systematic Theory for Serious Game Design

Nancy N. Blackburn, Rogelio Enrique Cardona-Rivera · 2021

Despite the vast scholarship around serious games, there is still no consensus methodology for how to best go about designing them. This paper presents work-in-progress toward synthesizing an actionable, systematic serious game design theory. We introduce mIBO as a computational model to aid in thinking about game design processes and rationales, and OGrES as a method for defining the function of a serious game.

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